I’m planning to start a new league next year, and I’ve been reading different ideas for league charters to clarify standard rules or layout league-specific rules. What I haven’t been able to find is a list of “powers” the commissioner has at his/her disposal. I’ve read that commissioners can force drop players and veto trades, but what else can they do? Can I change player values or block stats from accruing? I’m sure this info is somewhere, but I haven’t had any luck.
Just checked. Commissioners can:
- Change league settings
- Remove/add owners
- Mark owners as done with draft
- Allow a round of penalty free cuts.
- Active trades can be cancelled.
- Remove commissioner rights (if multiple commissioners.)
- Add player to team
- Change player salary
- Cut player (with cap penalty)
- Remove player (no cap penalty)
- Change Cap Penalty Associated with a Player.
See @OttoneuTrades list, but in general you probably want as few “powers” as possible. You certainly have the ability to adjust player salaries, etc. but as a commish you probably want to avoid having to dictate these changes in almost all circumstances.
And you’ll be faster than a speeding bullet,
more powerful than a locomotive,
able to leap tall buildings with a single bound
You can change the course of mighty rivers and bend steel with your bare hands
No, wait, that’s someone else