Head-to-head leagues will not have a weekly lineup option. Head-to-head leagues will also only have 2 SP slots and 1 C slot, instead of the 5 SP slots and the 2 C slots of the existing Ottoneu Fantasy Baseball games.
UPDATE: Per the thread below, I am leaning towards a matchup limit of 60 IP instead of switching from 5 SP slots to 2. Because of the nature of head-to-head rewarding daily engagement, I am still leaning towards moving to 1 C slot instead of 2.
FWIW, I’ve been running (what I call) “ottoneu style” H2H leagues on Yahoo & ESPN for a few years. In my experience, having only 2 active SP slots has worked the best. This is primarily because all fantasy services have a loophole where you can exceed the weekly IP or GS limit by starting as many probable SP’s on the day in which the limit is reached. Obviously people can do this now in ottoneu, but it’s a much different effect to have SP’s scoring in 1520 IP after 6 months of games than to always have teams going 5-25 IP over the limit every single week.
I’ve seen leagues (including ones I haven’t run) shift dramatically to the pitching side of the game because of this- as in people would purposely roster fewer hitters than the number of active hitting slots available just to have the most SP’s they can possibly roster for this reason.
So my biggest concern is, will these H2H leagues have this same loophole? If so, I would strongly advocate for the 2 SP option (again, based on experience). It does more than limit streaming, it keeps the league on level footing- after all, if MLB teams have to decide on a rotation and can’t throw 5 SP’s at one matchup, then why not here too? I understand the tough luck of having 3 or 4 good SP’s starting on the same day, but at least you know that every matchup would be played with both owners starting no more than the best two pitchers they can every night.
The other issue- because each matchup is based largely on luck- is when an SP doesn’t make his scheduled start for some reason (like a late-scratch or a rainout or something). One idea that I’ve seen that would be entirely unique - and I don’t know how feasible it is - would be to use a “Depth Chart” for SP’s, so if a guy you’ve placed as your #1 doesn’t play you can still use the points from a pitcher further down the depth chart for that day. Obviously this doesn’t really matter with 5 SP’s and a soft IP limit since the chief strategy would be to just go all-out with as many arms as possible on the final day.
Also, regarding “luck”: If the idea is to reward the best performing team all year, I think it’s still important to minimize the effect of luck. One thing I’ve been able to do (with FanTrax) is make a season schedule in which each team can play all the teams in one division simultaneously for each scoring period during the regular season. So while teams are still engaged in individual H2H matchups, they’re playing 3 or 4 games per week which makes for a more reliable season record as the sample size of games is that much larger. Again, I don’t know how feasible it is but it’s probably the main feature that sells me on FanTrax over any other fantasy platform for H2H purposes. I’d also argue that 2-week (one-on-one) playoffs are much better for both competition and fairness purposes, particularly when prize money is involved.
All in all, I’m extremely pleased to see this development! But I do hope you’ll reconsider these aspects as I think they are very important to the success of any H2H league.