Arb Changes

Is there any possibility that we could get tools in the future to set the max amount a player can get. Either a max by team (so we can change it from $4 to let’s say $2) OR a threshold by player (i.e. no player can receive more than $25). Using $25 for example sake.

Reasoning for ask: Our league is on year 4 and a trend we’ve seen is for college / year 1 guys to get hit heavy where the desire to hold them is dissipating

This to me seems like the core game of Ottoneu - the market is giving you information, and its up to you to decide how to use it.

If college players aren’t worth rostering because they get arb’d too hard, then you should use that information to roster players accordingly - either roster college players knowing they will protect other players on your roster from arb, or roster other types of players at the end of your bench.

Once you start thinking of these things in terms of market signals, I think Ottoneu will become even more fun to play.

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