Auto drop if red X appears


#1

What about a setting that auto drops to the bench any player with a red X? Having to check lineups repeatedly throughout the day is a little annoying.


#2

If you auto drop and don’t fill the spot, what does auto drop do for you? You have to check the lineup anyway to make the substitution.


#3

I’d rather have it empty and have to make up the game than risk the player pinch hitting or coming in as a defensive replacement. Late in the season when you’re hopelessly behind the 162 games played pace you could turn the setting off.

Alternatively, or additionally, there could be a setting that swaps in a player with eligibility at the position with a green ^ symbol. I guess setting lineups could be considered a fantasy “skill” but the 4:30PM-6:30PM window when lineup decisions are being made by teams is not a great time for a lot of us to be hassling with lineups. Maybe this feature could be a setting that the commisioner activates or not.

I’ve been in leagues where busy grown-ups essentially could not compete because they can’t check lineups repeatedly during the evening commute/dinner hour. Over the season you just fall farther and farther behind the games played pace.


#4

I think the actual solution is more involved than jerry-rigging something on to how lineups are set now. Something like setting a depth chart and getting a “best ball” output - whoever starts gets priority over people coming in mid-game, and you get the stats from players higher on the depth chart whenever available.

That is more of a solution for people who sim through their seasons a week at a time instead of people who want to go deep on matchups on every single game (to use a baseball video game metaphor), and it’s also a pretty aggressive re-thinking of how fantasy sports are played, but it has been kicked around by people in this community for the last 5 years, and I am definitely interested in it.