Sneak peek at Ottoneu Fantasy Basketball Rules and Settings at Launch

I would have thought that with fewer players you’d want the automatic salary increases to be larger than in baseball? You get hit with ~$80 of increases in baseball vs. ~$50 here, and also the best players here will presumably cost a lot more than the best players in baseball (same cap but fewer spots and a much smaller lineup) so I’d think it would take longer for salaries to catch up. Any thoughts?

Yeah that was supposed to be a $3.

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Ok, that’s a simple answer to my overly long question. Thanks!

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The NBA does not have an equivalent to the IR or 60-day IL.

I plan on reviewing my injury feeds soon and hope that one of the injury statuses will be a good stand-in for IR / 60IL but no definitive answer yet. This is on my mind though, don’t worry.

Thanks. Always looking to find opportunities to expand my roster to stash players for next year. :slight_smile:

Yeah we’ll see. One of the reasons it’s a 25-man roster and 9-man starting lineup is to have a truly extended bench, and again since the NBA doesn’t really have an IR-equivalent, there may not be a great way to allow more roster spots based on injury status.

Yeah makes sense. There’s going to be a limited number of G-league or NCAA players worth rostering in any given year too, so 25 is probably plenty of roster spots even if you’re building for the future.

Are you able to disclose the criteria for earning position eligibility? X amount of games starting, similar to baseball? What about a bench player, can they earn position eligibility? Etc…

It’s just data provider’s discretion. Especially with the modern NBA, it’s really hard to measure and track positions in-game, so we will just go with whatever they have.

That’s what I expected. Prefect, thank you for the follow up.

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Interesting. Not the biggest fan of turnovers as a category—they tend to be the most obvious punt imo—but I get it, especially since 9-cat makes more sense if it’s one win a week rather than a win for each category. Glad there’s a games started cap. Excited to get a league going!

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is there a plan to introduce a roto scoring option in the coming years?

This is the roto offering we’ll offer in the first year. My initial thought is that Ottoneu Fantasy Basketball will be H2H-only, but we will see.

i humbly advocate in favor of adding a roto option in the future–i prefer it to h2h for two main reasons:

firstly, as basketball is a sport in which a handful of guys really make the difference, even with the weekly games played limits, the unbalanced schedule can heavily influence h2h matchups. if say a team’s best player(s) has(ve) two games scheduled in a week and an opposing team’s best player(s) has(ve) four games, then the latter team has a big advantage.

secondly–and this is more of an aesthetic preference–with full season roto, one needs to give greater consideration to how players and their skill sets complement each other and fit together…

obviously, i don’t assume many others have a strong preference for season long roto, but this is more-or-less why i do. excited regardless!!

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FWIW, this is why we will be implementing position game caps every week, 3 games per lineup slot.

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Lead your league in blocked shots and win the Tree Rollins badge.
tree

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I’m new to this format and not a baseball fan so it wasn’t on my radar until basketball. I read through the rules and I have a question on the waiver rules. If I waive a player, then half their salary is on my books in dead money. However, that dead money evaporates if the player is picked up on waivers. It also looks like it goes away if he’s picked up as an in-season auction and that part seems unusual. I can pick up my own player after 30 days, can’t I reset his dead money by picking him up for a cheap $1 auction? Maybe I’m missing a rule on that.

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Right, after 30 days you can start an auction for a player that you’ve cut. However, the starting bid for that player will be the same as the penalty that you’re carrying.

For example, say I cut a $40 player, which creates a $20 cap penalty. Assume he’s not claimed. In 30 days I can start an auction on that player, but the minimum bid will be $20, not $1. It’s also a minimum bid of $20 for anyone else starting an auction on the player.

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After 30 days, you are allowed to nominate any player you cut. You don’t have to bid anything, but you can. If you win the auction the player will be on your roster for the cap hit they were already occupying. You can do that process every 30 days to keep recouping 50% of the cap hold, down to $1.

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This is excellent advice. We are a first year FF league and this is going to come in very handy (we have some… beginner values.)

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