There has been some talk this year in the community about various Ottoneu incentive structures, including relegation systems, so I am breaking this out into it’s own discussion topic.
Some good thread information here: Pyramid-style Tiered Leagues
I recently wrote about how effective relegation is in the @Champions league here: https://fantasy.fangraphs.com/relegation-will-fix-your-broken-fantasy-league/
For those leagues looking into some type of incentive (or penalty) next year, one idea recently discussed that is less punitive than outright relegation is reducing/limiting the number of keepers owners can carry over into the following season if they finish low in the standings, below a certain points threshold, or below a certain GP/IP threshold. The general idea is that if lower performing teams know ahead of time that they can keep fewer players in a rebuild, they will be more actively engaged in “buying” players later into the current season, which may also slow down the typical league-wide sell off activity that can occur too early in a winner-takes-all season.
Interested in hearing what some leagues are trying here.