Was just trying to play out some transaction scenarios I was considering and ran into a small barrier. I went to the roster organizer to move some of my team around and noticed that when I move a player to the “cut” spot, my cap updates as if I would get their full salary back immediately. Is there a way to have this adjust for in-season planning and adjust the projected cap to half of the player’s salary? I know eventually I would get the players full salary back if they don’t clear waivers or are re-auctioned after the waiver period, but in that window before any of that happens, I want to make sure I’d still have a valid team.
EDIT: I should add, this is a simple example and some math in my head would be easy enough, but I was looking at scenarios where I pick up multiple players and drop a couple of players and wanted to see how the cap would play out.
People use the Roster Organizer for various purposes. Having the default be to clear only half the salary would cause more potential confusion than it would solve.
Just a thought: on the Baseball Roster Organizer, there is a field where you can enter “Misc. Expenses.” That might solve this issue. You’d have to manually enter half the salary, but it would correct the cap hit.
Yeah, I get there is a wide variety of uses, I have used it a bunch, it’s super helpful to get my head around Ottoneu at times. I think having it do half while the season is happening makes sense, since the majority of people using it are probably planning for in-season transactions, then once the season is over it can revert to a full salary cut. Have it mirror the current transaction rules. Or even have a toggle for how you want it to account for cuts. I think using the Misc Expenses isn’t quite the solution I would look for; at that point I would probably take the team info out of Ottoneu and do it all in Excel.